THE MARKET SQUARE is one of a series of Monopoly style board game developed by local YMCAs in the UK to generate funds for their activities. The games in the series are essentially the same, but as in the different versions of Monopoly, the board and the businesses are specifically themed to the town or city represented in the title - in this case LISBURN...
Market Trend is a market game from Japan, with players working as jewellers. The price of the different gemstones varies according to demand; when players put out new designs and clusters, prices go up, and fall for the gems out of popularity. Players aim to be the richest jeweller by the end of four rounds. The game has 120 gem cards for different types...
We are in the year 1955 of American society. The consumer is hungry for new devices that make you live the dream of consumerism. And then appears the new invention has to be at home all the color TV!. A set of 3 to 6 players From 14 years Gaming time (approx) 120minutos Each player represents a company that has sold as many television and make as much...
Market Works is an engaging card game that immerses players in the world of finance and investment through strategic gameplay. Designed for 2-4 players, this game combines the thrill of competition with the intricacies of managing finances, making it a captivating experience for both casual gamers and those with an interest in the financial markets. In...
"An exciting game of skill and chance with all the thrill of Stock Exchange speculation", from the box lid. Players move round the track on the edge of the board (using the die) and they have a choice when they land on certain squares, to buy or sell stock. Chance cards here are called Ticker or Private Line cards. After an hour or so of play, the Markets...
A "persistent world" multiplayer boardgame designed to be run continuously for at least 48 hours, preferably more. Marketeer is a card-based sci-fi exploration, trading and combat game in a persistent board game universe. It requires one game master and one book keeper on deck at all times. A minimum of three of each is recommended for anyone attempting to...
Based on a real-life online restaurant reservation business, MarketPlace aims to provide a new and exciting way of teaching entrepreneurial skills at all levels. The game focuses on key marketing concepts: features, benefits, needs and objectives. Participants are divided in 2 groups. One group are the ‘sellers’; and the other group are the ‘purchasers’....
Doing business means to attract and sell a product/service to customers. As entrepreneurs, we create many strategies to achieve that goal. In the digital era, we enter and seek new opportunities in an online platform called "MARKETPLACE". Among the business war, any company can gain most customer base and capital will win and dominate the MARKETPLACE....
The Marketplace Race is a promotional game designed to sell the virtues of Digital Equipment Corporation's new (at the time) J-11 microprocessor, introduced in 1983. While the purpose of the game is marketing, it is theoretically a playable game. It's a basic spin-and-move game, with the spinner built into the board, but with interrupts along the path...
From the publisher: " Markets and Mercenaries is a simple and quick board game that combines the interesting features of many more primitive "build a colony" computer and board games (resources, buildings, market economics, special events) while excluding features that tend to slow such a game down (exploration, territorial expansion, conquest). The game...