In Mars Attacks: The Dice Game, the Martian players compete to see who can subjugate which U.S. cities first. At the start of the game, four stacks of cards are dealt out randomly, with each stack having as many cards as players. On a turn, the player first declares which city they want to attack, then rolls all ten dice. Any dice showing the "nuke" symbol...
A re-imaging of Snakes and Ladders which came on the back of a box of Christmas chocalate bars. First you must cut out the board, three playing peaces and the spinner if you do not have a dice. Throw a dice in turn and move your peace, if you land on a sleigh you must answer a question, and if correct you may take ride to the correcting space, but if you...
Mars: Code Aurora is a skirmish game that allows you to recycle any type of SF miniatures. The standard format is 25 points, which generally represents about ten miniatures per side. Here we offer a module adapted to lists reduced to 15 points. Your squads will therefore be smaller, with an average of six or seven miniatures. But this game mode is not just...
Mars Escape Party Rumble is a take that, party style card game for 3-8 players. You've crash landed on Mars and need to gather parts to escape. You must out damage your friends in a huge betting war using weapons found around the crash in order to beat the aliens and take their ship parts. This is easier said than done, as everyone will be collecting...
Mars Expedition: SOL43 features 43 Martian days full of scientific journeys and discoveries. Forty-three missions during which you will experience being a cryptographer, navigator, geologist, mineralogist, geochemist, physicist, and futurist. In Mars Expedition: SOL43, the first challenge is to decode the mission task. The task is encoded in a special code...
"Mars La Tour" is an introductory-level wargame with plenty of meat on the bone for the seasoned grognard, inspired by Mark Herman’s recent Gettysburg. With a 17x11 large-hex map, fewer than 32 large counters and a pair of 10-sided dice, players can experience the furious battle of Mars la Tour in less than a half-hour, easily played several times in one...
Darna's "Puting Bato" is missing. Be the first one to find it. Use the player cards to peek, move or get the "Puting Bato" to become Darna. One of the five bato cards is the "Puting Bato" of Darna. Shuffle the bato cards so no player would know where the Puting Bato is. Give each player a bato card. Shuffle the player cards and give one to each player....
Darna's Puting Bato is missing! Use your wits, memory, and Darna's abilities to find and reclaim the Puting Bato. But watch out! Villains have arrived to mess with you. Be the first to get the Puting Bato and shout DARNA to win! A quick card game for 2-6 players. The Hero Edition is an all new standalone version of the original bestselling Darna at ang...
"Can you beat Lastikman in a game of hide and seek? In Lastikman: Tagu-taguan, you're racing to find Lastikman using given Clues! Who can think and move fast? Be the fastest in this game for the whole family. Each round players try to be the first one to find Lastikman by showing 2 clue cards which will determines Lastikman's transformation (Palit-Anyo...
In Mars Rover, players are members of the science teams of famous real missions to Mars. While you compete for funding and influence, you all collaborate to program the only piece that moves around the board: the rover. Each round, players take turns playing a command from their hand into the Command Queue and gathering support from their rivals, or...