This 267-page history of the world's games is divided into nine chapters plus appendices. A two-page table near the end summarizes the distribution of games in countries across both history and the globe. Murray categorizes games according to their general goals: "Games of Alinement and Configuration;" "War-Games;" "Hunt-Games;" "Race-Games;" and "Mancala"...
H.J.R. Murray's classic work on the history of chess includes chess variants from around the world and throughout history. Originally published in 1913, it was recently reprinted and is now available again. Contains history, development and the rules of nearly every Chess variant prior to 1900. A Classic! Republished by Oxford University Press (available...
History of Civilizations is a card-driven civilization game for 2 to 8 players that depict the rise and fall of empires from 4000BCE to 1900CE. Each player leads his empires to Glory through conquest, trade, science, religion, wealth, culture and many other means. The player with most Glory at the end of the game is the winner. History of Civilizations...
A card game, where players have to collect cards related to the history of England The History of England" Game consists of three separate series of cards, illustrating the various reigns and the chief features of that reign, made up as follows First edition: 'Early Britons' to 'Norman Invasion and Conquest' series 1. William I, 1066 to Edward IV, 1483...
Two volume set covering virtually all that is now known of Tarot, Tarock, and Tarocchi games. The sole concern of these two volumes is the evolution of the Tarot card game rules with only a mention in passing of the occult uses of Tarot cards in the preface and very few illustrations of Tarot cards. Essentially, this is an update of Dummett's 1980 book...