In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the...
In Mahan's Wake is ATG’s third supplement for Dawn of the Battleship. It has thirty-one scenarios, a mix of historical battles, like the Sino-Japanese War, near-historical (“almost happened”), and fictional scenarios. The latter include a series of scenarios called the Great Maritime War of 1899, by William Le Queux, one of the many “war scare” books of...
The Earth was recently attacked by aliens, and all defense systems seem ineffective against alien weaponry. As a result, governments worldwide have recruited explorers to venture into ancient ruins scattered across the globe in search of lost civilizations, hoping to uncover methods to resist the alien invasion. In this game, players take on the roles of...
Dawn of the Dead (based on the classic 1978 horror film) can be played as a two-player game (humans vs. zombies), as a solitaire game, or as a cooperative game with two to four players controlling the human heroes. The game map represents the shopping mall from the movie. Cardboard counters signify the four human characters and randomly-sized groups of...
A dice games in which you try to stay ahead of the zombie hordes. Each turn, you throw the dice that are left in the middle of the table. Any zombies you throw can be allocated to opponents, while other results let you kill off zombies. Any used dice go to the middle of the table (including killed zombies), only explosions are removed from the game. As...
THE BATTLE FOR FARMINGDALE States of SiegeTM #9 Voted #1 on The Gaming Gang's Top 10 Games of 2011! Like a deathly hand from the grave comes Dawn of the Zeds, a States of Siege solitaire game of horror and survival from designer Hermann Luttmann . The world has gone crazy – a deadly virus has turned ordinary people into vicious, zombie-like killers. The...
On Each Turn: 1) Roll 2 non-Zed dice. On doubles move National Guard marker one space towards Arrive. If any match a Zed, that die advances. 2) Compare dice to the results chart 3) Spend Action Points (AP = High Die - Low Die) * 1 AP to move Hero one space * 1 AP to Attack adjacent * 1 AP and 1 Ammo to Attack up to 3 spaces You win the game when the...
THE BATTLE FOR FARMINGDALE States of SiegeTM #9 Arising once again from the grave, from designer Hermann Luttmann and lavishly illustrated by Vinh Ha, arises Dawn of the Zeds Second Edition as you've never seen it before. In this States of Siege™ solitaire game of horror and survival, your strategies will be put to the test. The world has gone crazy – a...
Much anticipated by the beleaguered residents of Farmingdale who were hoping for a glimpse of salvation, Dawn of the Zeds: The Director's Cut instead delivers all sorts of new evil, mayhem, and, yes, a small bit of relief for those Zeds players everywhere exhausted by the never-ending onslaught. This expansion to Dawn of the Zeds introduces new heroes...
The second Dawn of the Zeds: Third Edition Expansion Pack features 13 new Outbreak! (blue) Level Event and Fate cards, broadening the narrative and gameplay excitement. Zeds are learning to move in new and unexpected ways, catching the citizens of Farmingdale unaware and, at times, unprepared. Panic, confusion, and arguments only help the Zeds' cause, so...
The third Dawn of the Zeds: Third Edition Expansion Pack features two new game systems. In the first, Refugees are more helpful than ever as they bring with them Rumors about incredibly useful items for the ongoing battle. All 16 Rumor chits provide heroes with special goodies or abilities when discovered. The second game system features two...