Command Combat: Civil War - The Battle of Fredericksburg The Battle of Fredericksburg was one of the most one-sided battles in American history. Thousands were shot down in front of a stone wall where the dead lay so thick they became a wall of their own. But it did not have to be that way. When you play this scenario using the Command Combat system, you...
The Battle of Gettysburg: This scenario book brings you all three days of the dramatic Battle of Gettysburg. Each day is presented as a scenario, and a campaign of the entire battle is provided with rules for playing entire armies. Maps and orders of battle are included, so the player knows how to set up and what miniatures to collect. Or, for the player...
Command Combat: Civil War - The Battle of Shiloh This stand-alone battle pack provides all the rules and cut-out figures to play the battles of Fort Henry, Fort Donelson, and Shiloh using the unique and easy Command Combat: Civil War system. Using this system, players take on the roles of the generals, getting special rules based on who they play. Each...
In this free scenario for the First Battle of Bull Run, the players fight out the first major conflict of the American Civil War using the unique and easy to use Command Combat system, which provides special rules for many of the commanders based on their command styles. This PDF comes with all the rules needed to play, as well as cut-outs of all units and...
Learn the Command Combat system with this solo scenario where you play the Confederate onslaught trying to dislodge General Prentiss and his men from the sunken road. Play it alone or with friends to see who can get the highest score by dislodging the Yankees the fastest, or try to hold on as the beleagered Prentiss, ordered to hold at all costs. This game...
Command Combat: Civil War - The Second Battle of Bull Run Ride to battle as General Thomas “Stonewall” Jackson as he holds the Union army in place long enough for Lee to give the killing blow on the old Manassas battlefield, or take the role of General Pope, trying to crush Jackson once and for all before his reinforcements can arrive. Within these pages...
This game is a free web-published board game on Command & Conquer 1: Tiberian Dawn. It is a wargame for 2 players. Build your base, harvest precious crystals of Tiberium, and crush your enemy. You have tokens for your units and your buildings. Maintain power in your base, harvest Tiberium and eliminate the construction yard of your opponent. Additional...
From the rules: "Tonight's episode: With another dangerous voyage in front of them, the remaining starship officers fall back on their well-honed skills of treachery, sabotage and insubordination. Only one will emerge as captain, the one who can somehow get the other officers to follow orders." The goal of the game is to get other players to carry out the...
Command Decision is a set of miniatures rules which enables players to refight operational-level combined arms engagements during WWII. It shows the importance of each element of the combined arms team and does so in a fast-playing format that uniquely captures the pace and tempo of modern mobile combat. Game Components include: One rules book One data...
Bastogne is a Command Decision Module for the Battle of the Bulge. Covering the battle from an operational point of view, the 48 page book has many photos and rule changes to the Command Decision II rulesset. This module can be used for any comparable ruleset of operational level combat. Included are complete OOB, Maps and 16 scenarios to recreate on the...
Barbarossa 25 is a scaled version of the Command Decision Series. This module recreates the initial attack of Germany on the Russian front. The scale is 1/25 of the attack with the maps set up to take advantage of the great expanse of the Russian campaign. The Command Decision rule set is required, yet the book modifies some key factors in playing this...