This expansion includes an expansion rule book, a new scenario with set up aids and a set of new counters to play the scenario. The scenario is called Erasing the Bulge and starts with the Ger Dec 30AM turn and ends with the allied Jan 4 PM turn. This also comes with a double sided players aid with rules and optional rules on 1 side and a battle map and...
Bittereinder is a two-player simulation of the entire 2nd Anglo-Boer War of 1899 to 1902. It depicts the events arising from President (of the Zuid Afrikaansche Republiek - ZAR) Paul Kruger's ultimatum to the British Empire on October 9, 1899, demanding the following: • The withdrawal of British troops on the borders of the ZAR, • Discontinuing the British...
You've brought home a delectably devious box of chocolates. Upon opening, you discover a note! "Thank you for choosing us for your chocolate eating journey! Enjoy our classic dark, milk, and white chocolates along with our new crimson chocolates, made from a mixture of rose petals and cocoa beans. Our chocolate boxes are known for being delectably devious...
Bitva (in English "Battle") is a light abstract wargame, played on a hex grid. This game is playable either as a 2-player or a 4-player game in two variations - an easier game with less options or more difficult (in a manner) with more options and restrictions on movement/opponent elimination. You basically roll two 6-sided dice and them can jump with one...
In this game both sides are trying to enter each other's castle. During a turn, a player rolls a die to determine how many actions they get. A piece can move one space for one action and may do up to the total rolled in actions. You can also split the total actions over several figures; if a five was rolled you could move two figures two spaces each and...
Battle on the Sand is a miniatures game with real shooting. The game takes place on the Planet of Innosand, and a garrison of Empire infantry is trying to hold a fortress against a force of besieging militia. The players setup their forces 50cm apart and then roll for initiative. The side with the initiative then rolls a die for the number of action points...
The board consists of a starting zone for the figures (numbered 1-6), a space that is a hospital (where a piece goes when it is attacked and loses) spaces where a piece is protected, and spaces where an attack may be made to an adjacent space (determined by the direction of the arrow). Players roll to see who goes first. That player then selects a figure...
In this fantasy miniatures game players each create an army with the same number of points (with each miniature having a different point value), then take turns moving and attacking until all of the opponent's forces are dead or captured. Players can use special magic and ability cards to provide advantage for their armies. Unique game mechanic also allows...
This is an introductory action game to the Fantasy Battles system. The system uses actual firing devices, similar to Crossbows and Catapults. Players roll a die for actions and use them to either move pieces or fire. Any soldier that is knocked down is eliminated from the game. Players can also move their soldiers into contact with the enemy and fight...
This is an introductory action game to the Fantasy Battles system. The system uses actual firing devices, similar to Crossbows and Catapults. Players roll a die for actions and use them to either move pieces or fire. Any soldier that is knocked down is eliminated from the game. Players can also move their soldiers into contact with the enemy and fight...
This is an introductory action game to the Fantasy Battles system. The system uses actual firing devices, similar to Crossbows and Catapults. Players roll a die for actions and use them to either move pieces or fire. Any soldier that is knocked down is eliminated from the game. Players can also move their soldiers into contact with the enemy and fight...