Junior version of the Silhouette 60 tiles with with various child-oriented silhouette images on one side. These are placed on the table, face down. The active player flips over two tiles and tries to make a compound word out of the two images. If successful, the player keeps the pair and goes again. If not, the tiles are returned and it's the next player's...
Silhouette junior - 10th Anniversary Edition - the creative memory game adapts to every stage of the child's development. Whether searching for couples, assigning colors, bringing details together or finding terms. Everything is possible! Without being overwhelmed or under-challenged, but with even more fun, Silhouette junior promotes observation skills...
Silhouette Pocket is played with a deck of cards with silhouette images. Two cards are drawn from the deck. The first player to come up with a word that matches both cards keeps them both, and two new cards are drawn. If there are a few cards where nobody can find an acceptable combination players are allowed to build combination with cards in their own...
Silicon Saga: Wreck of the Andromeda is a sci-fi dungeon crawl/exploration game set aboard the floating wreck of a space research station. Players take on the roles of members of a crew of space marauders looking to strip the station of valuable resources. Unfortunately, the station is not quite as abandoned as they had hoped. They will be faced with...
Scott Almes' Silicon Valley puts players in the shoes of budding entrepreneurs struggling to be the first amongst their competitors to have their startup company valued at $1 billion. Players hire staff for their start-up company to put out new products, with the nature of the products being determined by patterns that you build with polyominoes. By...
In the party game Silicon Valley Startups, you receive an absurd startup company by luck of the draw, then need to get creative to secure funding. To get your company, draw a company name card that gives you guidelines to follow when creating that name, then draw a target user card and an industry card. Create a product in that industry for that user that...
There are 70 Silicon Valley Tarot cards. The 22 cards of the Major Arcana tell the story of the journey of the Hacker, the archetypal seeker. The Hacker himself has no number, but the remaining 21 Major Arcana are numbered from 1 to 21, from the beginning of the Hacker's journey to the end. The remaining 48 cards comprise the Minor Arcana, which is divided...
This is a promotional game for the shipping company Silja Line. The game board is a rough map of the Baltic sea and surrounding areas. Using Route/Ship and Place of Departure cards, the players must complete as many cruises as possible; the winner is the player who reaches Stockholm or Helsinki with the most completed cruises when the Route/Ship deck runs...
This belongs to a series of promotional Monopoly clones featuring local businesses and trivia, published around 1988-1992. As in Monopoly you move around a board collecting "shares" and hope for others to land on your properties, although the specifics are slightly different. Obviously the trivia elements vary from game to game within the series, and there...
Promotional tile given when reserving the base game. Rules: This Silk promo tile can be included in your games if all the players agree to that. Bear in mind that Silk must be played with a maximum of four improvement tiles, so you will have to leave aside one of the original ones in order to include any new ones. The first player to place three silkworms...
The first edition of Bitoku contains 2 promo's: one for Bitoku itself and a second one for Silk. It's an improvement tile that will replace one of the original ones, as you can still only have 4 in a game. Rules: Each time the ookami is able to send three or more silkworms to her cave in the same move, the player whose turn it is may decide, in addition...
SILK HAT is a game where players use tangram type pieces to get other players to guess words from clue cards. Each card has four options for the artist, worth a different number of points based upon the difficulty. Players guess at the same time while the artist is forming the shapes into their clue; once someone guesses correctly, both the artist and the...